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Video games are hardly ever built in a consistent manner instead creative teams of up to 200 people jump back and forth between different stages of the development process and often entirely different companies are tasked with handling certain components like multiplayer in general however the game development process starts and ends with a number of particular phases the first stage is the brainstorming phase in which various creative and design directors decide what kind of game they will make here are some popular game genres which can be blended together developers are limited by the technical specifications of the particular platform their game is being created for the engine is the most important component of the game it compiles code and visual assets.
Phase two is the pitching phase a couple of documents are presented to the game publishers detailing concepts fleshed out in stage one independent valves usually pitch their game ideas to the public in order to raise money generally through the help of websites like Kickstarter if approved and funded the game is taken into the third stage story development and concept art in this stage visual artists are tasked with gathering reference material and designing the look and feel of the game world within the boundaries set by the script writers it is here that various game designers can see if their ideas will work in practice in stage 4 concept art is translated into the digital space together with professional level designers 2d and 3d artists both everything the player will see motion capture technology is currently being used to create more realistic animations and performances with the help of famous actors characters and settings are often made by multiple people somers model while others texture rig and light voice acting runs in correlation with the space programmers are given 2d and 3d assets as they are built to make sure they function within the game engine in Phase five writing thousands of lines of code to allow players to interact with them artists animators and programmers work together to ensure their game is responsive as well as visually captivating in
Phase six devs privately or publicly share alpha and beta versions of their game gathering feedback and bug reports which can fix before release and use to make sure everything is as engrossing and compelling as possible once completed the games assets and code are sent off to be printed on disks and distributed to retail stores across the globe or release digitally game trailers are featured online along with physical advertisements and marketing campaigns the final stage of game development regards updates and patches to fix more bugs and glitches as well as either paid or free story based or multiplayer downloadable content to key players enjoying the game a couple years after release and that concludes this breakdown of the video game development process.
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