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About this sample
About this sample
Words: 568 |
Page: 1|
3 min read
Published: Aug 1, 2024
Words: 568|Page: 1|3 min read
Published: Aug 1, 2024
You know, when it comes to shaping society, movies have always been a big deal. They can mold our views, beliefs, and values in ways that can stick with people for a long time. This essay is all about how movies seem to have more clout compared to video games. Sure, video games are cool and all, but movies have this massive reach, a long history, and they've really made their mark on culture. Plus, they often show real-life stuff and characters you can relate to. So yeah, let's dive into why movies might just have the upper hand.
First off, movies are everywhere. They're super easy to access — whether you're watching in a theater, catching them on TV or streaming online. Anyone can join in the conversation about them from different walks of life. Video games? Not as much. You need the right gear and software, which not everyone has lying around at home. That's why movies tend to pack more punch; they're just out there for everyone.
And hey, movies have been part of our world for ages — over a hundred years! They've given us memorable classics like "Gone with the Wind" and even today's hits like those Marvel flicks that everyone's talking about. They've worked their way into our culture so deeply; folks study them in schools and celebrate them at awards shows. Video games are kinda new in comparison; they don't quite have that same cultural weight yet.
Now let's talk about realism. Movies often nail realistic scenarios with characters that hit home with us. Yeah, video games can do this too sometimes but think about it: movies get live-action performances going in real settings — that adds a whole other layer of connection for the audience.
Look at something like "The Pursuit of Happyness." The struggles there feel real because we've seen stuff like it or lived through similar challenges ourselves. Then there's "The Social Network," showing relatable journeys amid modern life hurdles.
Plus movies aren't afraid to shine light on tough social issues either — take "Black Panther" or "Moonlight" for instance. They've sparked conversations around representation and identity which need addressing in today’s society.
So wrapping things up here... it's clear that films wield greater influence than video games do overall due largely thanks to wider reach (no fancy gaming console needed!), longer histories embedded within societies across generations plus touching upon serious matters affecting us all personally!
That doesn't mean we shouldn't appreciate what each medium brings uniquely though – understanding power behind cinematic storytelling helps grasp broader impacts these days better knowing where stand amidst changing tides!
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