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About this sample
About this sample
Words: 543 |
Page: 1|
3 min read
Published: Jun 13, 2024
Words: 543|Page: 1|3 min read
Published: Jun 13, 2024
You know, "Ender's Game" by Orson Scott Card is kinda a big deal in the sci-fi world. It's packed with all sorts of complex characters and tricky situations that make you think. One theme that really jumps out is obsession. It shows up in lots of ways throughout the story, affecting everyone differently but always pushing things forward. So, let's dive into how this obsession thing influences the main folks in the story, changes what they do, and ultimately decides where the whole tale ends up.
The main guy, Ender Wiggin, is where we get to see this obsession theme play out big time. From when he's just a kid, grown-ups around him—like Colonel Graff—are dead set on making him some kind of military hero. Graff's got this intense focus on beating those alien "buggers" no matter what, and he puts so much pressure on Ender that it almost breaks him mentally. This isn't just about Graff being quirky; it's humanity freaking out over a huge threat. Ender gets pushed hard to learn wild strategies that seem crazy for a kid his age, showing how dark obsession can get.
And then there's Ender's own need to figure out and outsmart his enemies. Unlike Graff, Ender's drive comes from wanting to understand and survive rather than control others. You see this in how he tackles those simulations and battles—he's always trying to get inside his enemy’s head. His talent for strategy eventually leads to wiping out the buggers entirely. But here's the kicker: it leaves him feeling guilty and caught in a moral quandary about what he's done. So yeah, Ender's obsession is both his superpower and his biggest problem.
This obsession theme isn't just about Ender or Graff; it pops up with other folks too. Take Peter Wiggin, Ender's older brother—he's all about power and control in a pretty nasty way. He'll twist political systems or people just to get what he wants. Then there's Valentine, Ender's sister, who's obsessed with keeping her brother safe even as she gets tangled in Peter's schemes. These different obsessions show all sorts of human nature—from good-hearted stuff to downright destructive behavior.
Let's not forget how humans as a whole are obsessed with staying alive in this story. They're laser-focused on stopping another bugger attack at any cost. This shared obsession makes them take extreme actions, like messing with kids' lives during training for their survival mission. It's ethically murky ground here—what's too far when you're trying to survive? That's a tough question Card throws at us.
So there you have it—in "Ender's Game," Orson Scott Card wraps the theme of obsession around every corner of the narrative, touching individuals and groups alike. Whether it's Ender trying desperately to understand everything around him or Graff hell-bent on winning no matter what—or even humanity clinging onto survival—obsession pushes the plot and molds these characters deeply. Through all this exploring, Card gets us thinking hard about obsession’s nature, its ethical sides, and how it messes with human actions. And because of that reflection, "Ender's Game" goes beyond regular sci-fi—it gives us timeless thoughts on being human.
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